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Doorbell / Türklingel für OS geändert (mit privat & public Einstellung)
2 Jahre 6 Monate her #16
von Copper Tomsen
Doorbell / Türklingel für OS geändert (mit privat & public Einstellung) wurde erstellt von Copper Tomsen
Mal schun ob ein script hier reinzukopieren ist. Ich habe das Original für SL bischen überarbeitet. Hat auch privat und public Funktion zur Auswahl:
//Seamed to be a script for SL in original.So Copper Tomsen played a little with it in april 2021 to make it work in OS :-)
// BASIC RING BUTTON
// by buttbadger Mirabeau
// Usage: When someone touches the doorbell, it rings and the toucher's name will be said in chat.
// When the owner touches it, they can ring the bell or choose a Public and Private setting. (Private by default)
// Private setting will send the notification in private IM in localchat. Only you can read it.
// Public setting will send the notification in localchat, visible for everybody in range.
// Like,
// This script is open source and free. It can't be resold as it is. You can put it in part of your sales
// as long as you keep the script in fullperm.
// The title to display above the button. just leave "" if you don't want any
string ringpanel = "Touch me to ring";
// The door bell sound. By default it take the first sound available in the prim
// This is the end of the thing the button will say if someone rings. The name of the clicker will be at the beginning, then its key: Everyone in chat range will hear
string ringnotice = "is ringing at the door!";
// Set this to TRUE if you want the notice to display for everyone around and not just you
integer publicshout = TRUE;
// Some other junk
integer antispam;
key userkey;
key owner;
list menuitems;
integer channel;
integer listener;
ringing()
{
llPlaySound(llGetInventoryName(INVENTORY_SOUND,0), 1.0);
//llPlaySound(llGetInventoryName(INVENTORY_SOUND,0), 1.0); // Uncomment if sound is not enough loud
//llPlaySound(llGetInventoryName(INVENTORY_SOUND,0), 1.0); // Uncomment if sound is not enough loud
if (antispam == FALSE) // That way, the button can still ring but it won't spam you with IMs
{
antispam = TRUE;
llSetTimerEvent(60.0);
if (publicshout == FALSE) llOwnerSay((llDetectedName(0)) + " " + ringnotice); // It will say "Display Name (user name) is ringing at your door!" by default
else llSay(0,(llDetectedName(0)) + (string)userkey + "/inspect " + ringnotice);
}
}
default
{
state_entry()
{
antispam = FALSE;
owner = llGetOwner();
llSetText(ringpanel, <1,1,1>, 1.5);
}
on_rez(integer num)
{
// Reset script when rezzed
llResetScript();
}
touch_start(integer total_number)
{
userkey = llDetectedKey(0);
if (userkey != owner) ringing();
else state ownermenu;
{
llSay(0, "Staff contacted, if available, will arrive shortly!");
llInstantMessage(llGetOwner(), llDetectedName(0) + " rang the bell (floor 2) at " + llGetRegionName());
}
}
timer() // ends the antispam timer
{
llSetTimerEvent(0.0);
antispam = FALSE;
}
}
state ownermenu
{
state_entry()
{
if (publicshout == TRUE) menuitems = ["Private","Ring!","CANCEL"];
else menuitems = ["Public","Ring!","CANCEL"];
channel = (integer)llFrand(99999);
listener = llListen(channel, "", owner, "");
llDialog(owner, "Doorbell menu\n\nPublic/Private: Choose if you get the notifications in private, or said in local chat.\nRing: Ring the doorbell!", menuitems, channel);
llSetTimerEvent(30.0);
}
listen (integer channel, string n, key i, string m)
{
if (m == "Public")
{
publicshout = TRUE;
llOwnerSay("Doorbell ringer's name and key will be sent in public chat.");
llSetTimerEvent(0.0);
llListenRemove(listener);
state default;
}
else if (m == "Private")
{
publicshout = FALSE;
llOwnerSay("Doorbell ringer's name will be sent as private IM in chat.");
llSetTimerEvent(0.0);
llListenRemove(listener);
state default;
}
else if (m == "Ring!")
{
ringing();
llSetTimerEvent(0.0);
llListenRemove(listener);
state default;
}
else
{
llSetTimerEvent(0.0);
llListenRemove(listener);
state default;
}
}
timer()
{
llSetTimerEvent(0.0);
llListenRemove(listener);
state default;
}
}
//Seamed to be a script for SL in original.So Copper Tomsen played a little with it in april 2021 to make it work in OS :-)
// BASIC RING BUTTON
// by buttbadger Mirabeau
// Usage: When someone touches the doorbell, it rings and the toucher's name will be said in chat.
// When the owner touches it, they can ring the bell or choose a Public and Private setting. (Private by default)
// Private setting will send the notification in private IM in localchat. Only you can read it.
// Public setting will send the notification in localchat, visible for everybody in range.
// Like,
// This script is open source and free. It can't be resold as it is. You can put it in part of your sales
// as long as you keep the script in fullperm.
// The title to display above the button. just leave "" if you don't want any
string ringpanel = "Touch me to ring";
// The door bell sound. By default it take the first sound available in the prim
// This is the end of the thing the button will say if someone rings. The name of the clicker will be at the beginning, then its key: Everyone in chat range will hear
string ringnotice = "is ringing at the door!";
// Set this to TRUE if you want the notice to display for everyone around and not just you
integer publicshout = TRUE;
// Some other junk
integer antispam;
key userkey;
key owner;
list menuitems;
integer channel;
integer listener;
ringing()
{
llPlaySound(llGetInventoryName(INVENTORY_SOUND,0), 1.0);
//llPlaySound(llGetInventoryName(INVENTORY_SOUND,0), 1.0); // Uncomment if sound is not enough loud
//llPlaySound(llGetInventoryName(INVENTORY_SOUND,0), 1.0); // Uncomment if sound is not enough loud
if (antispam == FALSE) // That way, the button can still ring but it won't spam you with IMs
{
antispam = TRUE;
llSetTimerEvent(60.0);
if (publicshout == FALSE) llOwnerSay((llDetectedName(0)) + " " + ringnotice); // It will say "Display Name (user name) is ringing at your door!" by default
else llSay(0,(llDetectedName(0)) + (string)userkey + "/inspect " + ringnotice);
}
}
default
{
state_entry()
{
antispam = FALSE;
owner = llGetOwner();
llSetText(ringpanel, <1,1,1>, 1.5);
}
on_rez(integer num)
{
// Reset script when rezzed
llResetScript();
}
touch_start(integer total_number)
{
userkey = llDetectedKey(0);
if (userkey != owner) ringing();
else state ownermenu;
{
llSay(0, "Staff contacted, if available, will arrive shortly!");
llInstantMessage(llGetOwner(), llDetectedName(0) + " rang the bell (floor 2) at " + llGetRegionName());
}
}
timer() // ends the antispam timer
{
llSetTimerEvent(0.0);
antispam = FALSE;
}
}
state ownermenu
{
state_entry()
{
if (publicshout == TRUE) menuitems = ["Private","Ring!","CANCEL"];
else menuitems = ["Public","Ring!","CANCEL"];
channel = (integer)llFrand(99999);
listener = llListen(channel, "", owner, "");
llDialog(owner, "Doorbell menu\n\nPublic/Private: Choose if you get the notifications in private, or said in local chat.\nRing: Ring the doorbell!", menuitems, channel);
llSetTimerEvent(30.0);
}
listen (integer channel, string n, key i, string m)
{
if (m == "Public")
{
publicshout = TRUE;
llOwnerSay("Doorbell ringer's name and key will be sent in public chat.");
llSetTimerEvent(0.0);
llListenRemove(listener);
state default;
}
else if (m == "Private")
{
publicshout = FALSE;
llOwnerSay("Doorbell ringer's name will be sent as private IM in chat.");
llSetTimerEvent(0.0);
llListenRemove(listener);
state default;
}
else if (m == "Ring!")
{
ringing();
llSetTimerEvent(0.0);
llListenRemove(listener);
state default;
}
else
{
llSetTimerEvent(0.0);
llListenRemove(listener);
state default;
}
}
timer()
{
llSetTimerEvent(0.0);
llListenRemove(listener);
state default;
}
}
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